Objective:
Be the first to make it to the Dragon's Den and defeat the foul beast that lies within.
Rules:
1. Pick your class
- Wizard +2 attack
- Knight +2 Defense
- Scout +1 Dexterity ( + one to roll for movement.)
2. If defeated by the Dragon go back to the start.
3. Roll die to determine movement.
5. If you land on a creature space you must battle.
1. Pick your class
- Wizard +2 attack
- Knight +2 Defense
- Scout +1 Dexterity ( + one to roll for movement.)
2. If defeated by the Dragon go back to the start.
3. Roll die to determine movement.
5. If you land on a creature space you must battle.
Battle:
- If two players land on the same squire they battle, higher card drawn wins.
- You draw cards to battle the monsters when you land on the squires using the cards.
- +1-4 means they get that amount added to the card amount they draw.
- If you lose in battle you lose your next turn.
- If two players land on the same squire they battle, higher card drawn wins.
- You draw cards to battle the monsters when you land on the squires using the cards.
- +1-4 means they get that amount added to the card amount they draw.
- If you lose in battle you lose your next turn.
Designed By - April Lane, Zach Cuddy, & Adrian Palmer (in 15 minutes so don't be hatin!)
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